Linux Hardware Reviews, Performance Benchmarks & Open-Source / Free Software News
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15. Říjen 2025 - 18:40
Mesa 25.2.5 is out today as the newest bi-weekly point release for these open-source OpenGL and Vulkan drivers. Particularly if you are on Intel graphics of Battlemage or Lunar Lake and potentially older, Mesa 25.2.5 contains a very important bug fix for various rendering issues and potential game hangs/crashes...
15. Říjen 2025 - 18:30
It's been four years now since the Open 3D Engine was born out of Amazon's Lumberyard project and hosted by the Linux Foundation. Today marks the release of the Open 3D Engine "O3DE" 25.10 release with the newest features and fixes for this cross-platform game/graphics engine...
15. Říjen 2025 - 18:03
In preparation for Panther Lake laptops shipping in early 2026, after Intel appears to have largely wrapped up work on the Linux driver enablement they are now ensuring the necessary firmware bits are out in time...
15. Říjen 2025 - 15:30
Last week Amazon/AWS announced the new EC2 M8a instances as their latest-generation, general-purpose compute instances now powered by AMD EPYC 9005 "Turin" processors. Amazon announced the M8a as having up to 30% higher performance and up to 19% better price performance over M7a. With my testing of both at 32 vCPUs, the new AMD EPYC Turin instance provided 1.59x the performance over the prior-generation EPYC Genoa instance!
15. Říjen 2025 - 14:25
Apple today announced the M5 SoC as the newest in the Apple Silicon family and with claims of 4x the peak GPU compute performance for AI of the M4...
15. Říjen 2025 - 14:09
Merged today to the Tinygrad deep learning framework is a Mesa NIR back-end to allow targeting that common intermediate representation used by these open-source Linux GPU drivers. Initially supported with this Tinygrad NIR back-end is the open-source NVIDIA Vulkan driver "NVK" with its Rust-based NAK compiler as well as the CPU-based LLVMpipe driver...
15. Říjen 2025 - 13:24
AMD's HIP-RT is used by the Blender 3D modeling software for GPU-accelerated ray-tracing on Radeon GPUs. For Blender 5.0 the AMD HIP-RT support is expected to be declared "stable" but will not be enabled by default until Blender 5.1...